Game developers: SIGGRAPH deadline in two weeks!
Updated: 2012-02-09 09:10:33
Full Disclosure Update: in the original post, I forgot to mention my affiliation with the SIGGRAPH 2012 committee (I’m the Games Chair). I’ve given several presentations at SIGGRAPH, and have spoken to many other game developers who have done the same. We have all found it to be an amazing experience; fun, career-enhancing, educational, and [...]

I’ve updated our books page a bit, adding the new books I know of at this point, adding links to authors sites and Google Books samples, etc. Please let me know what we’re missing. A book I know nothing about, but from updating the books page I think I’ll get, is the OpenGL 4.0 Shading [...]
In honor of SOPA-blackout day, here’s my sideways contribution to the confusion. Is this blog post in potential violation of copyrights or trademarks? I don’t honestly know. The (great!) image below was made by Lee Griggs and Tomás Fernández Serrano at SolidAngle, the company that develops the Arnold renderer, used by (among others) Sony Imageworks for CG [...]